2 Vectors
2.1 Scalars and Vectors
Learning Objectives
By the end of this section, you will be able to:
- Describe the difference between vector and scalar quantities.
- Identify the magnitude and direction of a vector.
- Explain the effect of multiplying a vector quantity by a scalar.
- Describe how one-dimensional vector quantities are added or subtracted.
- Explain the geometric construction for the addition or subtraction of vectors in a plane.
- Distinguish between a vector equation and a scalar equation.
Many familiar physical quantities can be specified completely by giving a single number and the appropriate unit. For example, “a class period lasts 50 min” or “the gas tank in my car holds 65 L” or “the distance between two posts is 100 m.” A physical quantity that can be specified completely in this manner is called a scalar quantity. Scalar is a synonym of “number.” Time, mass, distance, length, volume, temperature, and energy are examples of scalar quantities.
Scalar quantities that have the same physical units can be added or subtracted according to the usual rules of algebra for numbers. For example, a class ending 10 min earlier than 50 min lasts
Many physical quantities, however, cannot be described completely by just a single number of physical units. For example, when the U.S. Coast Guard dispatches a ship or a helicopter for a rescue mission, the rescue team must know not only the distance to the distress signal, but also the direction from which the signal is coming so they can get to its origin as quickly as possible. Physical quantities specified completely by giving a number of units (magnitude) and a direction are called vector quantities. Examples of vector quantities include displacement, velocity, position, force, and torque. In the language of mathematics, physical vector quantities are represented by mathematical objects called vectors (Figure). We can add or subtract two vectors, and we can multiply a vector by a scalar or by another vector, but we cannot divide by a vector. The operation of division by a vector is not defined.

Let’s examine vector algebra using a graphical method to be aware of basic terms and to develop a qualitative understanding. In practice, however, when it comes to solving physics problems, we use analytical methods, which we’ll see in the next section. Analytical methods are more simple computationally and more accurate than graphical methods. From now on, to distinguish between a vector and a scalar quantity, we adopt the common convention that a letter in bold type with an arrow above it denotes a vector, and a letter without an arrow denotes a scalar. For example, a distance of 2.0 km, which is a scalar quantity, is denoted by d = 2.0 km, whereas a displacement of 2.0 km in some direction, which is a vector quantity, is denoted by
Suppose you tell a friend on a camping trip that you have discovered a terrific fishing hole 6 km from your tent. It is unlikely your friend would be able to find the hole easily unless you also communicate the direction in which it can be found with respect to your campsite. You may say, for example, “Walk about 6 km northeast from my tent.” The key concept here is that you have to give not one but two pieces of information—namely, the distance or magnitude (6 km) and the direction (northeast).
Displacement is a general term used to describe a change in position, such as during a trip from the tent to the fishing hole. Displacement is an example of a vector quantity. If you walk from the tent (location A) to the hole (location B), as shown in Figure, the vector


Suppose your friend walks from the campsite at A to the fishing pond at B and then walks back: from the fishing pond at B to the campsite at A. The magnitude of the displacement vector
Two vectors that have identical directions are said to be parallel vectors—meaning, they are parallel to each other. Two parallel vectors

Check Your Understanding
Two motorboats named Alice and Bob are moving on a lake. Given the information about their velocity vectors in each of the following situations, indicate whether their velocity vectors are equal or otherwise. (a) Alice moves north at 6 knots and Bob moves west at 6 knots. (b) Alice moves west at 6 knots and Bob moves west at 3 knots. (c) Alice moves northeast at 6 knots and Bob moves south at 3 knots. (d) Alice moves northeast at 6 knots and Bob moves southwest at 6 knots. (e) Alice moves northeast at 2 knots and Bob moves closer to the shore northeast at 2 knots.
Show Solution
a. not equal because they are orthogonal; b. not equal because they have different magnitudes; c. not equal because they have different magnitudes and directions; d. not equal because they are antiparallel; e. equal.
Algebra of Vectors in One Dimension
Vectors can be multiplied by scalars, added to other vectors, or subtracted from other vectors. We can illustrate these vector concepts using an example of the fishing trip seen in Figure.

Suppose your friend departs from point A (the campsite) and walks in the direction to point B (the fishing pond), but, along the way, stops to rest at some point C located three-quarters of the distance between A and B, beginning from point A (Figure(a)). What is his displacement vector
In a vector equation, both sides of the equation are vectors. The previous equation is an example of a vector multiplied by a positive scalar (number)
In general, when a vector
The magnitude
In a scalar equation, both sides of the equation are numbers. Figure is a scalar equation because the magnitudes of vectors are scalar quantities (and positive numbers). If the scalar

Now suppose your fishing buddy departs from point A (the campsite), walking in the direction to point B (the fishing hole), but he realizes he lost his tackle box when he stopped to rest at point C (located three-quarters of the distance between A and B, beginning from point A). So, he turns back and retraces his steps in the direction toward the campsite and finds the box lying on the path at some point D only 1.2 km away from point C (see Figure(b)). What is his displacement vector
The vector sum of two (or more) vectors is called the resultant vector or, for short, the resultant. When the vectors on the right-hand-side of Figure are known, we can find the resultant
When your friend finally reaches the pond at B, his displacement vector
Notice that a difference of two vectors is nothing more than a vector sum of two vectors because the second term in Figure is vector
This result means your friend walked
When vectors
To illustrate the resultant when
In general, in one dimension—as well as in higher dimensions, such as in a plane or in space—we can add any number of vectors and we can do so in any order because the addition of vectors is commutative,
and associative,
Moreover, multiplication by a scalar is distributive:
We used the distributive property in Figure and Figure.
When adding many vectors in one dimension, it is convenient to use the concept of a unit vector. A unit vector, which is denoted by a letter symbol with a hat, such as
Example
A Ladybug Walker
A long measuring stick rests against a wall in a physics laboratory with its 200-cm end at the floor. A ladybug lands on the 100-cm mark and crawls randomly along the stick. It first walks 15 cm toward the floor, then it walks 56 cm toward the wall, then it walks 3 cm toward the floor again. Then, after a brief stop, it continues for 25 cm toward the floor and then, again, it crawls up 19 cm toward the wall before coming to a complete rest (Figure). Find the vector of its total displacement and its final resting position on the stick.
Strategy
If we choose the direction along the stick toward the floor as the direction of unit vector
The total displacement

Solution
Show Answer
The resultant of all the displacement vectors is
Check Your Understanding
A cave diver enters a long underwater tunnel. When her displacement with respect to the entry point is 20 m, she accidentally drops her camera, but she doesn’t notice it missing until she is some 6 m farther into the tunnel. She swims back 10 m but cannot find the camera, so she decides to end the dive. How far from the entry point is she? Taking the positive direction out of the tunnel, what is her displacement vector relative to the entry point?
Show Solution
16 m;
Algebra of Vectors in Two Dimensions
When vectors lie in a plane—that is, when they are in two dimensions—they can be multiplied by scalars, added to other vectors, or subtracted from other vectors in accordance with the general laws expressed by Figure, Figure, Figure, and Figure. However, the addition rule for two vectors in a plane becomes more complicated than the rule for vector addition in one dimension. We have to use the laws of geometry to construct resultant vectors, followed by trigonometry to find vector magnitudes and directions. This geometric approach is commonly used in navigation (Figure). In this section, we need to have at hand two rulers, a triangle, a protractor, a pencil, and an eraser for drawing vectors to scale by geometric constructions.
For a geometric construction of the sum of two vectors in a plane, we follow the parallelogram rule. Suppose two vectors

It follows from the parallelogram rule that neither the magnitude of the resultant vector nor the magnitude of the difference vector can be expressed as a simple sum or difference of magnitudes A and B, because the length of a diagonal cannot be expressed as a simple sum of side lengths. When using a geometric construction to find magnitudes
If we need to add three or more vectors, we repeat the parallelogram rule for the pairs of vectors until we find the resultant of all of the resultants. For three vectors, for example, we first find the resultant of vector 1 and vector 2, and then we find the resultant of this resultant and vector 3. The order in which we select the pairs of vectors does not matter because the operation of vector addition is commutative and associative (see Figure and Figure). Before we state a general rule that follows from repetitive applications of the parallelogram rule, let’s look at the following example.
Suppose you plan a vacation trip in Florida. Departing from Tallahassee, the state capital, you plan to visit your uncle Joe in Jacksonville, see your cousin Vinny in Daytona Beach, stop for a little fun in Orlando, see a circus performance in Tampa, and visit the University of Florida in Gainesville. Your route may be represented by five displacement vectors

Drawing the resultant vector of many vectors can be generalized by using the following tail-to-head geometric construction. Suppose we want to draw the resultant vector

Example
Geometric Construction of the Resultant
The three displacement vectors

Strategy
In geometric construction, to find a vector means to find its magnitude and its direction angle with the horizontal direction. The strategy is to draw to scale the vectors that appear on the right-hand side of the equation and construct the resultant vector. Then, use a ruler and a protractor to read the magnitude of the resultant and the direction angle. For parts (a) and (b) we use the parallelogram rule. For (c) we use the tail-to-head method.
Solution
For parts (a) and (b), we attach the origin of vector

For (c), we can start with vector
Show Answer
S = 36.9 cm. We use a protractor and find that its direction angle is

Check Your Understanding
Using the three displacement vectors
Show Solution
G = 28.2 cm,
Observe the addition of vectors in a plane by visiting this vector calculator and this Phet simulation.
Summary
- A vector quantity is any quantity that has magnitude and direction, such as displacement or velocity. Vector quantities are represented by mathematical objects called vectors.
- Geometrically, vectors are represented by arrows, with the end marked by an arrowhead. The length of the vector is its magnitude, which is a positive scalar. On a plane, the direction of a vector is given by the angle the vector makes with a reference direction, often an angle with the horizontal. The direction angle of a vector is a scalar.
- Two vectors are equal if and only if they have the same magnitudes and directions. Parallel vectors have the same direction angles but may have different magnitudes. Antiparallel vectors have direction angles that differ by
. Orthogonal vectors have direction angles that differ by . - When a vector is multiplied by a scalar, the result is another vector of a different length than the length of the original vector. Multiplication by a positive scalar does not change the original direction; only the magnitude is affected. Multiplication by a negative scalar reverses the original direction. The resulting vector is antiparallel to the original vector. Multiplication by a scalar is distributive. Vectors can be divided by nonzero scalars but cannot be divided by vectors.
- Two or more vectors can be added to form another vector. The vector sum is called the resultant vector. We can add vectors to vectors or scalars to scalars, but we cannot add scalars to vectors. Vector addition is commutative and associative.
- To construct a resultant vector of two vectors in a plane geometrically, we use the parallelogram rule. To construct a resultant vector of many vectors in a plane geometrically, we use the tail-to-head method.
Conceptual Questions
A weather forecast states the temperature is predicted to be
Show Solution
scalar
Which of the following is a vector: a person’s height, the altitude on Mt. Everest, the velocity of a fly, the age of Earth, the boiling point of water, the cost of a book, Earth’s population, or the acceleration of gravity?
Give a specific example of a vector, stating its magnitude, units, and direction.
Show Solution
answers may vary
What do vectors and scalars have in common? How do they differ?
Suppose you add two vectors
Show Solution
parallel, sum of magnitudes, antiparallel, zero
Is it possible to add a scalar quantity to a vector quantity?
Is it possible for two vectors of different magnitudes to add to zero? Is it possible for three vectors of different magnitudes to add to zero? Explain.
Show Solution
no, yes
Does the odometer in an automobile indicate a scalar or a vector quantity?
When a 10,000-m runner competing on a 400-m track crosses the finish line, what is the runner’s net displacement? Can this displacement be zero? Explain.
Show Solution
zero, yes
A vector has zero magnitude. Is it necessary to specify its direction? Explain.
Can a magnitude of a vector be negative?
Show Solution
no
Can the magnitude of a particle’s displacement be greater that the distance traveled?
If two vectors are equal, what can you say about their components? What can you say about their magnitudes? What can you say about their directions?
Show Solution
equal, equal, the same
If three vectors sum up to zero, what geometric condition do they satisfy?
Problems
A scuba diver makes a slow descent into the depths of the ocean. His vertical position with respect to a boat on the surface changes several times. He makes the first stop 9.0 m from the boat but has a problem with equalizing the pressure, so he ascends 3.0 m and then continues descending for another 12.0 m to the second stop. From there, he ascends 4 m and then descends for 18.0 m, ascends again for 7 m and descends again for 24.0 m, where he makes a stop, waiting for his buddy. Assuming the positive direction up to the surface, express his net vertical displacement vector in terms of the unit vector. What is his distance to the boat?
Show Solution
In a tug-of-war game on one campus, 15 students pull on a rope at both ends in an effort to displace the central knot to one side or the other. Two students pull with force 196 N each to the right, four students pull with force 98 N each to the left, five students pull with force 62 N each to the left, three students pull with force 150 N each to the right, and one student pulls with force 250 N to the left. Assuming the positive direction to the right, express the net pull on the knot in terms of the unit vector. How big is the net pull on the knot? In what direction?
Suppose you walk 18.0 m straight west and then 25.0 m straight north. How far are you from your starting point and what is the compass direction of a line connecting your starting point to your final position? Use a graphical method.
Show Solution
30.8 m,
For the vectors given in the following figure, use a graphical method to find the following resultants: (a)
A delivery man starts at the post office, drives 40 km north, then 20 km west, then 60 km northeast, and finally 50 km north to stop for lunch. Use a graphical method to find his net displacement vector.
Show Solution
134 km,
An adventurous dog strays from home, runs three blocks east, two blocks north, one block east, one block north, and two blocks west. Assuming that each block is about 100 m, how far from home and in what direction is the dog? Use a graphical method.
In an attempt to escape a desert island, a castaway builds a raft and sets out to sea. The wind shifts a great deal during the day and he is blown along the following directions: 2.50 km and
Show Solution
7.34 km,
A small plane flies 40.0 km in a direction
A trapper walks a 5.0-km straight-line distance from his cabin to the lake, as shown in the following figure. Use a graphical method (the parallelogram rule) to determine the trapper’s displacement directly to the east and displacement directly to the north that sum up to his resultant displacement vector. If the trapper walked only in directions east and north, zigzagging his way to the lake, how many kilometers would he have to walk to get to the lake?
3.8 km east, 3.2 km north, 7.0 km
A surveyor measures the distance across a river that flows straight north by the following method. Starting directly across from a tree on the opposite bank, the surveyor walks 100 m along the river to establish a baseline. She then sights across to the tree and reads that the angle from the baseline to the tree is
A pedestrian walks 6.0 km east and then 13.0 km north. Use a graphical method to find the pedestrian’s resultant displacement and geographic direction.
Show Solution
14.3 km,
The magnitudes of two displacement vectors are A = 20 m and B = 6 m. What are the largest and the smallest values of the magnitude of the resultant
Glossary
- antiparallel vectors
- two vectors with directions that differ by
- associative
- terms can be grouped in any fashion
- commutative
- operations can be performed in any order
- difference of two vectors
- vector sum of the first vector with the vector antiparallel to the second
- displacement
- change in position
- distributive
- multiplication can be distributed over terms in summation
- magnitude
- length of a vector
- orthogonal vectors
- two vectors with directions that differ by exactly
, synonymous with perpendicular vectors
- parallelogram rule
- geometric construction of the vector sum in a plane
- parallel vectors
- two vectors with exactly the same direction angles
- resultant vector
- vector sum of two (or more) vectors
- scalar
- a number, synonymous with a scalar quantity in physics
- scalar equation
- equation in which the left-hand and right-hand sides are numbers
- scalar quantity
- quantity that can be specified completely by a single number with an appropriate physical unit
- tail-to-head geometric construction
- geometric construction for drawing the resultant vector of many vectors
- unit vector
- vector of a unit magnitude that specifies direction; has no physical unit
- vector
- mathematical object with magnitude and direction
- vector equation
- equation in which the left-hand and right-hand sides are vectors
- vector quantity
- physical quantity described by a mathematical vector—that is, by specifying both its magnitude and its direction; synonymous with a vector in physics
- vector sum
- resultant of the combination of two (or more) vectors